VizTangibles Research Blog

Jun 30

[video]

Jun 08

[video]

Jan 31

[video]

Dec 13

[video]

Dec 09

[video]

Jun 30

spime:

What would it be like to reach into a screen and manipulate virtual objects as in the real world. Beyond is a novel collapsible input device for direct 3D manipulation. When pressed against a screen, Beyond collapses in the physical world and extends into the digital space of the screen, such that users can have an illusion that they are inserting the tool into the virtual space.

This interface is inhabiting an interesting space between manipulation rooted in the virtual and manipulation rooted in the physical. I don’t have much to say about it now, but I plan to read the paper and contemplate it. 

spime:

What would it be like to reach into a screen and manipulate virtual objects as in the real world. Beyond is a novel collapsible input device for direct 3D manipulation. When pressed against a screen, Beyond collapses in the physical world and extends into the digital space of the screen, such that users can have an illusion that they are inserting the tool into the virtual space.

This interface is inhabiting an interesting space between manipulation rooted in the virtual and manipulation rooted in the physical. I don’t have much to say about it now, but I plan to read the paper and contemplate it. 

Jun 17

Homebrew Depth-Sensor

I’ve been on a “making computers spatially-aware” kick lately. It’s been a theme lately I guess with all the motion-control gaming stuff and the increasing awareness of g-speak. I ran across the a TheLab@MediaMolecule blog post about making a DIY 3D scanner using a structured light technique (see the images below). If you could do this in real-time, then you have a depth-sensor ala Project Natal. It will have to go on the backburner for now, should focus on the dissertation first.

Jun 01

spime:

Interactive Collaborative Environment: How we we might interact in the office of the future

I hoping to see more interaction involving moving information between the screens. Oh well, I guess I should keep doing my research.

spime:

Interactive Collaborative Environment: How we we might interact in the office of the future

I hoping to see more interaction involving moving information between the screens. Oh well, I guess I should keep doing my research.

May 12

[video]

Aug 27

[video]