June 17, 2010

Homebrew Depth-Sensor

I’ve been on a “making computers spatially-aware” kick lately. It’s been a theme lately I guess with all the motion-control gaming stuff and the increasing awareness of g-speak. I ran across the a TheLab@MediaMolecule blog post about making a DIY 3D scanner using a structured light technique (see the images below). If you could do this in real-time, then you have a depth-sensor ala Project Natal. It will have to go on the backburner for now, should focus on the dissertation first.